Disney Universe Levels

This is my first game with Eurocom, as a Games Designer on Disney Universe it has been my responsibility to take ownership of five levels and develop them to a finished and polished level of quality for the final game.

Below are links to video playthroughs of these levels.

Monsters Level 1, Area 1


 

Monsters Level 1, Area 2


 

Monsters Level 2, Area 1


 

Monsters Level 2, Area 2


 

Monsters Level 2, Area 3


 

My key responsibilities for these levels were:

  • Design and build gameplay mechanics using in-house tools and 3Ds Max, that could be then integrated into my levels
  • Scripting and triggering of gameplay and level logic using in-house tool (a visual scripting editor, basic Lua and timeline editing tools)
  • Work closely with multiple disciplines and teams to produce content and functionality for my levels and its mechanics
  • Working closely with other Designers and the producers to ensure design consistency across the game
  • Production and maintenance of level walk throughs and other relevant documentation
  • Attending play test sessions and maintaining play test reports
  • Balancing, tweaking and bug fixing

Disclaimer: Some of these levels already had general layouts before I was given ownership of them, with that in mind, I do not claim that all of the initial layouts were of my own work as other designers would have done these.